In this electron packager tutorial we will look at how to create MacOS, Windows and Linux executables with an app icon. This is also a continuation of the Electron app icon post, so start there if you haven’t read it (It’s short, i promise).

I add this code to the Electron tutorial app on github. Just look at that repo if you want to see all the code.

In this tutorial I package the application on Windows, macOS and Ubuntu Linux. There are some information about building Windows apps from non-Windows platforms in the Electron packager readme.

1. Install Electron packager

Electron packager is created by electron-userland and this is what they say about it:

'Electron Packager is a command line tool and Node.js library that bundles Electron-based application source code with a renamed Electron executable and supporting files into folders ready for distribution.'

The app installs and functions perfectly on Windows machines with.exe that Electron-builder had built. I am confused as to how the.dmg is not functioning and working the same way. Is my package.json missing something or incorrect?

So lets go ahead and install it. Run these commands in the terminal in the app folder:

2. Setting productname and electron version

Electron packager looks for a product name in package.json, so lets go ahead and add one. We also need to add what version of electron to package the app with.

Lets begin with the electron version. We’ll add that from the terminal with this command:

Now when that is done open up package.json and add a productname:

3. Building MacOS, Windows and Linux package from the terminal

To get to know what all these flags do, and what more flags exists you can read the electron-packager api.

MacOS

Now you can run this command from the terminal to build a package for mac:

Windows

And to build for Windows you can run this from the git bash:

Electron packager windows

Electron

Linux

overwrite: replaces any existing output directory when packaging.

platform: The target platform to build for

arch: the architecture to build for

icon: sets the icon for the app

prune: runs npm prune –production before packaging the app. It removes unnecesary packages.

Electron builder dmg not recognized device

out: the name of the directory where the packages are created.

4. Shortcuts

To make it easier to create new builds we can create scripts in package.json so that we don’t have to remember all these settings. Add the scripts below, making your package.json look like this:

Now you can run:

Installer tutorials

Electron Builder Dmg Not Recognized Device

Coming soon: Red-hat package.

Next tutorial

Electron Builder Dmg Not Recognized Download

The next tutorial in this series is Electron menu. It explains how to add a menu to your app.